![]() ![]() The commands can be mapped to off, control change, keyswitch, pitch wheel, aftertouch or learn depending upon the parameter being controlled. The controls are already mapped to various keys and control change commands. You can ignore this at your peril! This is where you can use your midi controller to add player dynamics, glissan do, vibrato etc. You get the idea, lots of changes and tonal variation to be found here. The play style chosen changes the available options in the stroke and touch settings, emulating for example a player who finger picks hard, soft or somewhere in between, or picking down, up or alternating. Notice that with the slap play style selected you cannot move the stroke point I am guessing this normally because slap is played close to the neck. When we get to the CONTROL section you will see that it is possible to change stroke style as you play using a designated MIDI control parameter: a note out of bass guitar range is ideal for this. I found that this setting rarely gave a slap tone, almost always a pull sound. The slap stroke option is interesting it defaults to 'auto' with a high threshold. I always check the open strings box to 'on' my personal preference is to use an open string when the opportunity arises for the extra clarity of note. Here we choose pluck, pick or slap, well you can read the rest of the buttons. You could, of course also use a step sequencer. Just a thought for those of you who are, like me, not entirely comfortable using a keyboard. I find it much easier to play MODO Bass on my Akai MPC or the pads on my Impulse. Playing a bass line on a guitar is second nature to me, on a keyboard exactly the opposite requiring considerable concentration. I am, on the other hand, ham fisted when it comes to playing a keyboard. So I can make a tone comparison between that model and the real things. ![]() I have 5 basses, including both 4 and a 5 string Ibanez Soundgear basses which are the model for the Japan Bass in MODO Bass. I have been playing bass guitar for more than 50 years. MODO is IK Multimedia's branding for modal synthesis, allowing real time parameter changes as the instrument plays, so you can easily adapt a bass guitar sound to your track. ![]() Also as with MODO Drum there is a stand alone app as well as the usual VST and AAX versions for use with you chosen DAW (64 bit only). As with MODO Drum there is a very clear and intuitive GUI and an almost limited soundscape for modifying bass guitar sounds. The aim is to replicate a whole host of bass guitars, playing styles, electronics and so on. MODO Bass, now in version 1.5, was the first MODO instrument and is entirely based on sophisticated modelling. * for added realism, run MODO Bass through Amplitube (or any other bass amp modeller) add it as a VST insert to the MODO Bass channel in your DAW. I am, however, surprised that there is no groove library.Īt the time of writing MODO Bass is available for €129.99 + sales taxes (ie VAT) Even if you do play bass, there is a world of extra tones available here for music production. I did find some of the tones a little artificial sounding at times, but overall in a mix for all practical purposes indistinguishable from a physical bass guitar. If you do not play bass or know someone who does then this is a good fantastically customisable substitute, perfect for keyboard players. I was seriously impressed by the brilliant GUI of MODO Drum, the ease of customisation and sheer punchiness of the sounds. I am a great fan of IK Multimedia I have had and used Amplitube since version 3*, and really enjoy using Philharmonik. I stress that the opinions following are mine alone and based upon my personal experiences in a Tested reviewed by Howard Worf, for us here at Guitarist Guild.įrom IK Multimedia, the creators of MODO Drum is MODO Bass. An in-depth look at IK Multimedia's MODO BASS software.
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